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Dynamic Games with Asymmetric Information: Common Information Based Perfect Bayesian Equilibria and Sequential Decomposition

机译:不对称信息动态博弈:基于公共信息的   完美贝叶斯均衡与序贯分解

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摘要

We formulate and analyze a general class of stochastic dynamic games withasymmetric information arising in dynamic systems. In such games, multiplestrategic agents control the system dynamics and have different informationabout the system over time. Because of the presence of asymmetric information,each agent needs to form beliefs about other agents' private information.Therefore, the specification of the agents' beliefs along with their strategiesis necessary to study the dynamic game. We use Perfect Bayesian equilibrium(PBE) as our solution concept. A PBE consists of a pair of strategy profile andbelief system. In a PBE, every agent's strategy should be a best response underthe belief system, and the belief system depends on agents' strategy profilewhen there is signaling among agents. Therefore, the circular dependencebetween strategy profile and belief system makes it difficult to compute PBE.Using the common information among agents, we introduce a subclass of PBEcalled common information based perfect Bayesian equilibria (CIB-PBE), andprovide a sequential decomposition of the dynamic game. Such decompositionleads to a backward induction algorithm to compute CIB-PBE. We illustrate thesequential decomposition with an example of a multiple access broadcast game.We prove the existence of CIB-PBE for a subclass of dynamic games.
机译:我们用动态系统中产生的具有不对称信息的一类随机动态博弈来制定和分析。在此类游戏中,多策略代理会控制系统动态,并随时间推移具有有关系统的不同信息。由于存在不对称信息,每个代理人都需要形成对其他代理人的私人信息的信念。因此,研究动态博弈需要对代理人的信念及其策略进行规范。我们使用完美贝叶斯平衡(PBE)作为我们的解决方案概念。一个PBE由一对策略配置文件和信念系统组成。在PBE中,在信念系统下,每个代理的策略应是最佳响应,并且当代理之间存在信号传递时,信念系统取决于代理的策略配置文件。因此,策略配置文件与信念系统之间的循环依赖使得计算PBE变得困难。使用代理之间的公共信息,我们引入了一个PBE子类,称为基于公共信息的完美贝叶斯均衡(CIB-PBE),并提供了动态博弈的顺序分解。 。这种分解导致了一种反向归纳算法来计算CIB-PBE。我们以一个多播广播游戏为例来说明这些后续分解。我们证明了CIB-PBE对于动态游戏子类的存在。

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